
Angel Fall

Your objective is simple.

Hunt down fallen angels in a few short, concise, fast-paced levels. Try to achieve a grade of S+ for each level.
This game was made in 10 days using the Godot Game Engine, for Game-Like Jam #8. I am planning to update the game with more content after the voting period has ended.

Controls are also covered in Level 0 - PROGRAM DISK 0
- W, A, S, D to move.
- Hold SHIFT to sprint.
- ALT to toggle sprint-lock.
- SPACE to jump.
- SPACE while mid-air to dash forward.
- CTRL while mid-air to ground slam.
- F to interact with doors and statues.
- Left Mouse Button to shoot.
- ESC or P to pause game.

Huge thanks to my friends, Uvindu, Thimath, Omesh for helping with idea brainstorming, play-testing, and also recording audio for the commentating scores!

The web version includes all features of the current game jam version of the game. However there may be certain issues with audio and load times. Consider playing the desktop version for a smoother experience! Enjoy!
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Author | DominicDongDev |
| Genre | Shooter |
| Made with | Godot |
| Tags | Fast-Paced, First-Person, FPS, Godot, No AI, Retro, Singleplayer, Surreal |
| Content | No generative AI was used |
Download
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Comments
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Woah i think i just found ultrakill v2
Ok so it is def very fun, tho I feel like view shouldnt be stuck 10 pixels higher after shooting, but rather slowly move back into regular position.
Shots also seem like they have range but the range isn't shown so you have to guess if your shot is actually going to harm the enemy.
Had a lotta fun :)
Glad to hear :)